Monthly Archives: October 2011

Team Fortress 2: Halloween 2011 Update Released

The very scary Halloween update has been released. A new terrifying boss, MONOCULUS, roams the new map, the Eyeaduct! Collectible Halloween loot. Read the new comic, the bombinomicon!! Control point enabled. Get going!

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Interpolation and Control System Tricks, Part 1: Signals and Systems

This post is the first in a series on a group of related tricks we can file under the category of “interpolation” or “control systems.” This can seem very abstract, but there’s a reason: it’s applicable in so many different … Continue reading

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Team Fortress 2 Manniversary update released!

The Manniversary update has been released for Team Fortress 2! The TF2 store is one year old! (Which is about six months longer than I’ve been working on the game.) Read about it on the TF2 blog.

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Constructing a Rotation Matrix From Basis Vectors

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