Fletcher Dunn is the Principal programmer for Terminal Reality, where he has been programming video games for 6 years. His most recent titles include Nocturne and 4x4 Evolution. He is currently the lead programmer on BloodRayne, a game to be released October 2002.

Fletcher has made games for Windows, Mac, Sega Dreamcast, Nintendo GameCube, Sony Playstation II, and Microsoft XBOX.

Email Fletcher at fletch@gamemath.com .

Ian Parberry is a professor of computer science at the University of North Texas and is internationally recognized as one of the top academics teaching computer game programming with DirectX. He is also the author of Learn Computer Game Programming with DirectX 7.0 and Introduction to Computer Game Programming with DirectX 8.0.

For more information on Ian's other books and games programming classes, visit his personal web site.

Email Ian at ian@gamemath.com .