Contents
5.2Scale
7.1.2Aliasing
9.2.1Rays
9.5Planes
9.6.1Notation
10.10.1Buffers
10.10.4Clipping
10.11.4Bump Mapping
10.11.5Skinned Mesh
10.13Exercises
13.6Splines
13.6.2Knots
13.10Exercises
So much time, and so little to do!
Strike that, reverse it.
— Willy Wonka